Bringing the concept of a movie like Toy Store to an interactive VR game has not been easy for a lot of developers. Toy Clash is a game where your desk becomes a battlefield where different tabletop figures are effectively fighting against one another. Even though it started out as a Samsung Gear VR title, it is now available on HTC Vive and Oculus Rift for the price of $14.99.
Toy Clash is a Surprisingly Good Game
Truth be told, we weren’t too certain whether or not Toy Clash would be an appealing VR game. Even though we are a fan of cartoon art styles and game which make little sense. Toy Clash is a bold venture by the developers. Your objective is to defend your base against an enemy AI and the units it spawns. While that may sound like a boring game at first, there is a surprising depth to this game. With a number of badges to collect for every level, it quickly becomes apparent you can’t cruise through this game whatsoever.
It is advised users play this game sitting down, preferably at a desk, a sit works quite well. Toy Clash offers a lot of incentives to keep playing, due to its reward system and the unit upgrades which are unlocked as you progress through the game. It is evident there is some strategy to this game, both in terms of dealing with enemies and the units you are trying to upgrade over time. All of this is represented in an interesting game environment, even though the levels themselves tend to get somewhat boring and repetitive after a while.
Additionally, there are only six major units to choose from, which may not seem all that much. Even so, it is more than sufficient to keep us replaying the game every once in a while. Sadly, the units you upgrade do not change in appearance, which is a bit of a hit and miss, but it’s something one would expect from a VR game which was originally designed for mobile VR headsets. The port to major VR headsets has not introduced any big changes in this regard, which is a bit unfortunate but no deal breaker either.
In the end, Toy Clash certainly has a lot to offer for the people who are into this type of gameplay. In our case, we spent several hours playing the game, even though the level design is a bit repetitive after a while. Unfortunately, it is also blatantly evident this is a mobile-first VR game and a bit more effort could have been put into the port to other systems. With 56 different stags, there is a good amount of content to get through, thanks to the unit upgrade system.
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