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Vindicta Review – Dumb Enemy AI, Weird Locomotion, and an Awful Protagonist

margin707 by margin707
October 11, 2017
in Games, Reviews
Reading Time: 3 mins read
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It is not entirely surprising some VR users are growing tired of all the “shooter” games being developed these days. This particular type of game has been tried and tested so many times, it becomes less fun to even look at these games. Vindicta initially had us hoping for some improvements, but it doesn’t fully utilize the full potential by any means. With a genuine dislike toward the protagonist of this game, Vindicta isn’t off to a good start whatsoever. The game is available for HTC Vive and Oculus Rift.

Vindicta Doesn’t Check the Right Boxes

Although every game always comes down to a matter of personal preference, it is not unlikely a lot of people will not like Agent V. Granted, the idea behind this protagonist is solid, as he sounds like Duke Nukem. Unfortunately, Agent V doesn’t bring forth many chuckles whatsoever. While this all depends on what you think is funny, it feels like a flawed and weak version of Duke Nukem itself. Fans of that particular game will be rubbed the wrong way almost immediately, although the rest of the players may not necessarily like Agent V either.

Putting that aside for a moment, the game itself does a few things right. More specifically, the game has a rather lengthy single-player campaign, which runs for around 6 hours. Even though there are only five levels, it is evident there is some good fun to be had in this regard. Lots of weapons and plenty of enemies along your way make for a pretty fun shooter overall. That is, assuming the terrible enemy AI doesn’t bother you. It doesn’t take much effort to avoid getting shot altogether at times, which can’t be the objective of any game these days.

There is also a rather unusual locomotion system which requires using the thumbsticks on your controllers and swinging your arms. It doesn’t make sense writing it and it makes even less sense actually doing it. It also prevents users from strafing and shooting enemies, even though the AI makes it so that no one needs to use this method either. Players may also suffer from simulator sickness due to some of the other mechanics in this game, which is not fun by any means. Plus, you need room-scale sensors to properly play the game, which is anything but convenient for most people.

To top it all off, the visual in the game don’t look impressive and there were some annoying bugs to deal with as well. This is to be expected from Early Access titles, but it makes us remove the title from our library for the future. While it may be a fine game for most people, it simply rubbed us the wrong way from day one and never succeeded in recovering. Vindicta is definitely a game looking into once issues are fixed, but for now, it simply isn’t worth the money or time.

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Tags: ShooterVR Gaming
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