It doesn’t happen all that often game developers successfully mix a visually appealing game with fun gameplay. Add some cool environments to the mix, and Dimension Hunter becomes an instant hit. Or that is how it would be were it not for its repetitive design and simplistic gameplay. Owners of the HTC Vive and Oculus Rift will still have a good time with the game. VR Shooters in general are still pretty lackluster, though.
Dimension Hunter has Unutilized Potential
The art style of any game is something players will either love or hate. There is no in between in this regard whatsoever. Dimension Hunter shows the developers know how to create a visually appealing game, both in terms of weaponry and environments. It’s not top-notch either, but it far exceeds what we have seen from other games in the genre so far. A dual-wielding VR shooter guarantees hours of fun, and this game is no different in that regard.
Locomotion in this game is rather “free’ compared to the more traditional teleportation system. Players can also opt for on-rails movement system, which seems to be the better option. By taking out waves of enemies, you can successfully advance throughout the game. It is not overly complicated whatsoever, and the AI feels pretty spartan at best. Enemies are mainly brainless and the game becomes somewhat predictable after a while.This latter part also occurs during the boss fights, which feel far less epic than they should be.
That doesn’t mean it is all a matter of point and shoot, though. Enemies will swarm you and push you into hiding on multiple occasions. Considering how you dual wield weapons, there is no option to defend against incoming fire other than by ducking. Higher difficulty settings result in a far more challenging environment, although nothing overly difficult either. Considering how the game only lasts for an hour or two during the campaign, it offers enough variation to keep players satisfied.
All things considered, Dimension Hunter is a very potent VR shooter. It is better than most other games available in this genre today. However, it still has flaws regarding enemy AI, some less-polished level designs, and no real background story whatsoever. The overall graphics will be hit-and-miss depending on which side of the spectrum you’re on. For us, it provided plenty of value for the two hours it lasts, but it feels like there are still some missed opportunities along the way.
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