If there is one type of VR game we wouldn’t mind seeing less of, it has to be wave shooters. For every ten games in this genre we see one or two other types of offerings. DWVR is by far one of the more interesting titles based on the name alone. While the game is making a valiant effort to rise above the average wave shooter, it still struggles to make any lasting impact.
DWVR is The Millionth VR Wave Shooter
The concept of wave shooters has been tried, tested, and nearly milked dry in the VR industry over the past two years. While it can make for a fun and brainless experience, most of these games are incredibly boring and not worth the money. For us, DWVR falls into this same category right now, especially for the price of $14.99. Before we come over as too harsh, the game does some things better than other wave shooters, but some other design choices leave a lot to be desired as well.
As is the case with more wave shooters, a background story isn’t present. You simply point your weapons and shoot incoming waves of enemies. Every stage has a fixed amount of enemy waves, which is either something you like or hate right away. Thankfully, the in-game controls are done in a decent manner. Moving around is done through teleportation for the most part, which works pretty well. Using the Move controllers will give you a slow-motion mechanic, which is not present in other controller options. Make sure to give all three a try, as different players will prefer different solutions in general.
The look and feel of the game is pretty different from other wave shooters. They look pretty interesting and feel refreshing, despite some animation glitches at times. On the audio front, the game is an absolute mess, as long periods of silence will be intermingled with deafening noises. Not the best choice whatsoever, that much is certain. The amount of content found in DWVR is not exactly plentiful, but more than sufficient to keep players engaged for a while.
Sadly, the game can be a glitchfest at times Visual error, gaming glitches, and even calibration issues are all still present to date. This can all be addressed by the developers, though, and some progress has already been made in this regard. It is certainly a playable game, but the experience can become pretty frustrating at times. Personally, we wouldn’t buy it at full price, but rather wait for a deal at $10 or less. Another wave shooter to play once or twice and not look again, in our book.
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